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ADAM - Sebastian

Some of the main goals with Sebastian’s design were to show the two travelers an embodiment of a new culture that has developed outside, and to showcase the effort of its people to preserve their humanity and regain the ability to express their individuality.

We wanted Sebastian to look ancient, possibly one of the first or even the first to be cast out. At the same time, he carries the idea of a new beginning – of rebirth and regeneration. We mixed tribal elements like the sprouting seedling symbol on his forehead and in his chest cavity with more traditional messianic features. Material-wise, we went to one of our source inspirations and made Sebastian resemble a living bronze monument.

© 2017 Unity Technologies

See the full blog post here - http://blogs.unity3d.com/2016/07/07/adam-production-design-for-the-real-time-short-film/

Unity Adam demo - the full film